A single escape pod has been detected drifting far beyond the system’s edge, unresponsive, unregistered, and classified as out of orbit.

You are the nearest available unit.

Your objective:
Navigate through three uncharted regions, traverse gravitational anomalies, and locate the missing vessel.

Its origin is unknown.
Its signal is weak.
But someone, or something wanted it gone.

Optional:
Recover up to Transmission logs scattered across the regions

Good luck, Pilot.

A/D - Steer left or right
Hold Spacebar - To charge thrusters
Release spacebar - To launch
R - To Relaunch

To engage with the planets orbit. 

Fly parallel at a 90° angle

Made in 96 hours for GMTK25

Tech Lead: OliFrys
Programer: StoreMichael
Artist: hr.poul

Assets:
Music: Vitalezzz - Hyperspace
Sound FX: freesound.org
Senna Sans font: Alexander Linnet

Download

Download
OutOfOrbit_Windows.zip 42 MB

Comments

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(+1)

I really wasnt expecting so much quality from the game jam.

The gameplay loop (pun intended) is really simple but catchy, it has its learning curve and I like how mechanics like obstacles and asteroids are introduced further in the game, refreshes the gameplay.

Also de visuals are extremely good and the music fits pretty well in.

The only problem I have come across is that some planets are hard to see because they are really far away, and you can only see a few lines of their orbit, so sometimes I was lost. It may be solvable with an arrow pointing at the nearest planets you have.

But other than that, I am really surprised how good the game is!

(+1)

really satisfying visuals

(1 edit) (+1)

This was such a fun project to work on! Thank you Oliver and Poul, I have learned a lot from both of you :)